July 13th ,
2010 - I had to remove all the interior due to an odd compiler limit (see screenshot of the bug here). Created a window texture instead. It's better for rendering performance as well.
May 14th ,
2010
January 29th ,
2010
December
23rd ,
2009 - I'm adding more and more detail
October
25th ,
2009 - the clock is a blender model
December
4, 2008
- No,
that's not
your cursor there ;)